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Mainstream 2D Animation – Welcome to the Minority Status of Stop Motion

April 11, 2013

It appears that the Mickey Mouse Empire aka Disney might be completely shutting down their 2D animation operations. Nothing much else I can comment on except that ‘we’ in Stop Motion, are accustomed to being dismissed as the outcast rejected sheep. Of course, 2D animation will always be a medium used by creatives and will survive in independent filmmaking. We welcome you 2D Animation … if you need support, Stop Motion can provide counseling services ;) . I do not mean to joke about this but I could not resist! This hot off the press news is from Cartoon Brew , also be  sure to read the  comments & replies at ….

BREAKING: Disney Just Gutted Their Hand-Drawn Animation Division

Topics: Animators, General-Other Animation, Stop Motion | 8 Comments »

8 Responses to “Mainstream 2D Animation – Welcome to the Minority Status of Stop Motion”

  1. LIO says:

    ‘Minority status’ in title was to emphasize the corporate Suit’s myopic view & attitude about artists & creativity. They do not give a crap. To them it’s about formulaic & homogenized entertainment on mass production basis appealing to the most generic tastes. No toleration for individualism creativity. Mainstream market is NOT our format. We must explore other venues & distribution forms.

    I obviously do NOT think that we are a ‘minority’ (that’s what suits thinks of us) or, that is not necessarily ‘negative’, as we belong to a more unique niche.

  2. Peter A. Montgomery says:

    That’s a shame. Yet another classic art from pushed aside . However, all that’s happening, is the CGI lovers are not getting rid of practical arts, they’re creating a separate entity, a ‘Monster’, that will grow in power and once again from the independent ranks, ” If you strike me down I will be come more powerful than you can possibly imagine. ” STARWARS ref there. :) Look out suits. Look out.

  3. U_Ani says:

    Double that ditto.

    It’s not the cheapness, it’s the constant lazy way to approach something, anything really, that is. Before artists could do an entire process with a computer their work was much more multifaceted and only dictated by the schedule that their employers gave them. Whereas today much more goes through a sort of factory process. And it is that factory process that makes mainstream a hostile parent to any art form. Mainstream is not lazy from it’s labor. Mainstream is lazy from it’s attitude. And that can be changed by anyone who has the balls to do their magic outside it’s walls. It’s entirely their decision to make. The end results speak for themselves.

  4. Ron Cole says:

    Dittos ‘Anonymous’

  5. Anonymous says:

    ^ Did you seriously diss stop motion on a stomo news site? Regardless, I regard 2D to be the cornerstone of animation. With stop mo, and maybe CGI at its absolute best, it’s like real-life, only different and surreal. However, I think flat animation is beautiful to look at. It doesn’t look real, but its emotion is in its internal fantasy. But the phasing out of 2D animation and stopmo in the mainstream is symptomatic of a wider problem. CG overuse.
    Can audiences be wowed on something NOT drawn or modeled on a computer? And if they can’t, could it be that audience have been conditioned to reject the timeless mediums over something that generally won’t age as well?

    As far as I’m concerned, the industry is taking a step back from the healthy blend of animatronics, stop motion,traditional animation, and controlled CG during the 90s, into a world of CG-only visuals. And I feel the impact is less awe-inspiring.

  6. stumpyuncle says:

    Stop motion has surpassed 2d animation in popularity as of late. I subscribe to The Shorts Film Channel on cable, and 80 percent of what they show on their animation shorts program happens to be stop motion. Is this a good thing? Not really. Stop motion is not special anymore. It is now used as the FASTEST animation technique. You buy a camera off the shelf at the Walmart, get a few lights and you are in business. You don’t have to come up with a new piece of artwork every two frames. You can and MUST do ten seconds a day if you are working in television. Something like JIMMEY NUETRON has a five second a day quota. 2d animation at Disney is a one second a day quota. ROBOT CHICKEN, MORAL OREL, TITAN MAXIMUM and FRANKENHOLE all require ten seconds a day. And these show are “full” animation, not limited. And with the failure of FRANKENWEENIE, PARANORMAN and PIRATES, I am afraid the die is cast: stop motion is now, officially, the cheap and fast way to get something on screen. I have been involved with many a stop-motion shoot that went that way because the client could not wait for the three months it would take to set up the models and their IK in CGI. Is this what we had in mind when we wanted stop motion to be “accepted”?

  7. Dave Hettmer says:

    There’s still plenty of commercial demand for 2D, but it’s for animation that’s only supposed to be “good enough”. Lots of Simpsons level, Flash style things, junk on Saturday morning, and so on. Nothing like the rich, immersive worlds we got from Disney or Secret of NIMH.

    What’s commercially viable can be made cheaply overseas or in someone’s basement computer. You don’t need top of the line artists and studios for that.

  8. StopmoNick says:

    Didn’t they close up their 2d animation section a few years ago after Frog Princess didn’t make a fortune, and sell off their Oxburys? So did they start up again?
    I guess this leaves Studio Ghibli as the principle champion of 2d drawn animation in feature films. Ghibli are still creative, not just a big company who buys up studios with creativity (or moneymaking potential) and stamps their brand on it.

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