
IMPERFECTION IN ANIMATION by Tom
Gasek
For humans, one of the strongest elements of
identification, both psychologically and physically, is
imperfection
Animation is
a filmmaking form with endless dimension. Here is a venue
that allows a storyteller to weave a tale in any
direction that one's imagination will lead. Animators are
storytellers that stretch our imaginations through
stories, visuals and sound. The rules in the world of an
animated film are defined, if done successfully, by the
individual animated film and it exists as a world unto
itself. As humans, we have a tendency to grab on to the
real world of our own physical and psychological
existence and animation can challenge that reality in a
very healthy way. Animation allows us to expand our
thinking and perception of the world. Yet, there needs to
be some "hook" that allows us to easily make
the leap into another dimension. That "hook"
should be something that we, as viewers, relate to in a
very primal way. This connection can come in the form of
psychological and physiological identification.
When an audience "identifies" with a character
in a story, then that audience is pulled into the tale. A
heroic lead or an oppressed individual are examples of
character roles that audiences can relate to. Often the
more subtle and interesting an individual appears in a
film, the more an audience will be fascinated by that
character and the path that character role will pursue.
We like to see ourselves, through others, face conflict
and resolution. We are interested in how others may find
answers to problems that we may or may not understand and
this can drive us deeper into a story. We recognize human
conflict and needs, no matter what form or shape they
take. We can impose our human psychology on animal
stories, stories of Martians or any other abstract form a
story may present.We have a need to find meaning in
things that relate to our lives even when there is no
apparent relationship. It is human nature. Successful
storytelling allows us to find, or at least ponder, this
meaning. All forms of animation have this ability. This
is psychological identification. One of the strongest
elements of identification, both psychologically and
physically, is imperfection. We humans know our own
limitations and lack of "perfection." As a
species, we constantly try to overcome these shortcomings
through learning and adaptation. This is the strength of
the human race. Yet, despite our great strides in growth
through technology, we will never reach a final goal or
perfection. Our journey is the striving for an intangible
end and that path has an amorphous quality.
Animation is wonderful because it stretches our reality.
In the last ten years the world has seen a strong surge
in animated films. There is a hunger for venues that
expand our visual perceptions. Animation can satisfy that
hunger. It was once stated that there are only 7 stories
in the world which are told thousands of different ways.
If this is true, then one can see why there is a need for
visual variety. After all, we are very visual creatures
and becoming more sophisticated in that realm everyday.
On the physical side of identification, computer
technology has made great strides in many ways. In
animation, computers have allowed a certain freedom of
movement, the ability to recreate a kind of reality and
manipulate it, and duplication capabilities.
Traditional "2-D" animation can do the same
things that the computer can, but in a less exacting and
more stylized way. A teapot that is drawn by hand will
never look quite as real as a computer generated model.
The hand of the artist is almost always apparent in a
drawing and the computer can go beyond the human touch.
Computers can also be used to mimic the qualities of a
hand generated image but both approaches still lack
something that is subtle but removed from the true human
physical experience.
Computer generated images and the movement associated
with that animation form are slowly approaching a reality
that we can grasp as images we understand from our
physical world. This is most apparent in the use of
"special effects" these days. Yet, the one
thing that both styles of animation can't deliver is true
physical, visual reality. These techniques transcend
physical reality which feeds the imagination but loses an
element of identification. There is no substitute for
real physical existence but the closest form to-date
comes through photography. Storytelling and stylization
can distort any of these visual forms but photography, in
a non-manipulated form, can produce the closest
actualization of the physical reality that we know.
Computer generated images are slowly inching closer to
actual photographic reality but still lack something that
is tangible and real.
Stop-motion or "model" animation, which
includes clay animation, strikes a cord in the human
psyche with strong physical identification. Here is a
form of animation that has the ability of all other forms
of animation. It can tell stories through character,
conflict and resolve, and visual interest satisfying the
audience's psychological id entification needs. Yet it relies on
photography to reveal physical reality. The added benefit
is that there is something very fundamental about the
physical reality of actual models, puppets, lighting and
imperfection that we can identify and understand as
humans. This imperfection is in fabrication and animated
movement. Successful stop-motion films celebrate their
imperfections. For example, there is a joy in seeing the
fingerprints of the artist in a clay animated film. When
computer animation incorporates the imperfections of
movement and physical flaws that are inherent in model
animation, then it can successfully touch its audience.
This imperfection is what we are as human beings. We are
made of infinite textures. We understand that there is no
perfect symmetry in our lives. We all have
"flaws" and we struggle to work with what we
have as humans. Animation can take us away from these
imperfections of our world. It can allow us to escape our
reality and inspire us but we can never ultimately deny
our human nature. This is the strength and advantage of
physical stop-motion animation. Through new technology
such as advance fabrication materials like silicone,
"frame grabbers", digital cameras and composite
layering , stop motion has the ability to strive for more
perfect movement and fabrication but it can never
ultimately deny its real physical qualities and
limitations. It is very much like us as humans. We strive
for higher goals and fantasy often reaching quite high
but we are always working in this real and physical
world.
Puppets have been around for thousands of years. Every
major culture has a foot in puppet- storytelling from
Eastern Europe, Japan, India, China and many more. There
is a history and a lineage where stop-motion animation is
the youngest offspring. The dimensional quality of
puppets and models touch our cultural roots and elicits a
magical quality that is rooted in our reality. It is a
very strong form of animated storytelling that can have a
"hook" not only in the psychological world but
in the physical world. It is no wonder that there is a
very strong movement, as there has been for years, for
stop-motion animated programming for very young children.
Kids, ages 2 through 5, are not jaded with intense visual
sophistication but react on a much more primal level.
They see the world as physical and real and model
animation reflects their own perception. This delights
toy-makers that produce the endless line of plastic
replicas from television. Yet, this need to play with
toys goes back to the centuries-old-tradition of
puppet-storytelling. Kids are in touch with that part of
their need to rule their own world through manipulation
of puppets and toys. We, as adults, still have this need
and can apply it through model animation or we can
transfer it to other forms of expression.
As technology in animation advances, there will always be
a need for tangible and tactile forms of expression.
Stop-motion animation is one of these forms of expression
that will always have a place in human storytelling. This
form of expression, like all other forms of animation,
has the ability for psychological identification and it
has the physical "hook" to draw the viewer in.
Its direct relation to us as human beings through its
physical form and inherent imperfection make it a direct
reflection of our very nature. As we improve our
approaches toward a more "symmetrical" and
"perfect" life, stop-motion animation parallels
our journey through improved technology. Ultimately, we
can not deny our physical reality and humanity and this
form of animation will be right there struggling along
with us to tell our story.
About the
Author
Tom Gasek started his 25 year professional
experience with a student Academy Award in 1979.
Many awards and frames since then, Gasek formed
OOH, Inc. (a.k.a. Out Of Hand Animation) which
primarily produces commercial work for clients
like Hallmark, The Japanese Red Cross and The
Michigan Lottery. Last year, he was hired as the
consultant for a pre-school stop-motion animated
series for the Canadian Broadcasting Corporation
(CBC) in Halifax, Nova Scotia called
"Poko." Before forming OOH, Inc. in
1999, Gasek directed and animated for such
prestigious studios as Olive Jar Studios, Will
Vinton Productions, his own
"Sculptoons" and "Suspended
Animation", and Aardman Animations in
Bristol, England. At Aardman's, Gasek directed
and animated numerous commercials, animated on
Nick Park's "The Wrong Trousers" and
was a guest key animator on "Chicken
Run." Presently, Tom is earning his M.F.A.
from the Art Institute of Boston while
simultaneously co-directing an animated series
for Mattel.
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